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 1.31 Change Log

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Watsine
Admin
Watsine


Number of posts : 3749
Registration date : 2008-08-19
Age : 34
Location : behind you

Roleplay Character
Name: Kietan

1.31 Change Log Empty
PostSubject: 1.31 Change Log   1.31 Change Log EmptySun Jan 12, 2014 10:18 pm

General:
Changed all triggered entrances for portals/jump points (except master sword)
Added indicators to jump points to show they are 1 way
Continued optimizations to reduce poor programming related bugs
Reworked some spell/item tooltips
New zone for Rubicant
Fixed Bar patrons weak tolerance

Reworked social classes
Set to an open progression system with 4 different lines
Can achieve max in up to two lines at a time, though conflicting lines may be more difficult
Reworked Priest jobs into an open job that anyone can do with the right skill from the priest
farms are now just decoration
Gain or lose piety if you heal others or lose if you steal life or summon undead

Skills changes:
Death Knight
Removed Fira
Added Presence of Agony

White Wizard
Removed Curaga
Removed Protecta
Removed Full Heal
Added Healing Rain
Added Shell
Added Illusion
Added Distribute Life
Changed Holy

Ninja
Moved Swiftness to Thief
Added Back-stab

Thief
Replaced Con with Swiftness from Ninja

Knight
Removed Defend
Added Presence of Empathy
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Alexandregd
Peasant
Alexandregd


Number of posts : 20
Registration date : 2013-01-30

Roleplay Character
Name: Random

1.31 Change Log Empty
PostSubject: Re: 1.31 Change Log   1.31 Change Log EmptyThu Jan 16, 2014 8:30 am

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jamamarOCEANIA
Peasant



Number of posts : 55
Registration date : 2011-10-16

Roleplay Character
Name:

1.31 Change Log Empty
PostSubject: Re: 1.31 Change Log   1.31 Change Log EmptySat Jan 25, 2014 8:36 am

Don't understand how to grant people land as king. Land as in the beta chicken farms that were pretty rough
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Watsine
Admin
Watsine


Number of posts : 3749
Registration date : 2008-08-19
Age : 34
Location : behind you

Roleplay Character
Name: Kietan

1.31 Change Log Empty
PostSubject: Re: 1.31 Change Log   1.31 Change Log EmptySat Jan 25, 2014 3:08 pm

Reworked social classes
Set to an open progression system with 4 different lines
Can achieve max in up to two lines at a time, though conflicting lines may be more difficult
Reworked Priest jobs into an open job that anyone can do with the right skill from the priest
farms are now just decoration
Gain or lose piety if you heal others or lose if you steal life or summon undead
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https://fantasylife.forumotion.com
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1.31 Change Log Empty
PostSubject: Re: 1.31 Change Log   1.31 Change Log Empty

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